Index
_
|
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
U
|
W
_
_uid (afc.core.node.Node attribute)
A
Action (class in afc.story.scene.action)
actions (afc.protocols.BlockResponse attribute)
(afc.story.scene.block.Block property)
add_node() (afc.protocols.Story method)
afc.cli
module
afc.core.tree_index
module
afc.games.game_handler
module
afc.games.rps_game
module
afc.media.media_handler
module
afc.protocols
module
afc.story.scene.action
module
afc.story.scene.block
module
afc.story.scene.challenge
module
afc.story.scene.scene
module
afc.world.world
module
apply_effect() (afc.protocols.StoryApi method)
apply_story_effect() (afc.protocols.StoryManagerApi method)
AudioHandler (class in afc.media.media_handler)
AudioHandler.MediaFormat (class in afc.media.media_handler)
B
Block (class in afc.story.scene.block)
BlockResponse (class in afc.protocols)
C
Challenge (class in afc.story.scene.challenge)
check_expr() (afc.protocols.StoryApi method)
check_for_game_over() (afc.games.game_handler.GameHandler method)
check_story_expr() (afc.protocols.StoryManagerApi method)
children (afc.protocols.StoryNode attribute)
create_story() (afc.protocols.StoryManagerApi method)
(afc.protocols.World method)
create_user() (afc.protocols.StoryManagerApi method)
current_block (afc.protocols.Story attribute)
current_world (afc.protocols.User attribute)
D
do_action() (afc.protocols.StoryApi method)
do_story_action() (afc.protocols.StoryManagerApi method)
drop_story() (afc.protocols.StoryManagerApi method)
drop_user() (afc.protocols.StoryManagerApi method)
E
enter() (afc.story.scene.action.Action method)
(afc.story.scene.block.Block method)
(afc.story.scene.scene.Scene method)
exit() (afc.story.scene.block.Block method)
F
filter() (afc.protocols.Story method)
find() (afc.protocols.Story method)
from_dict() (afc.protocols.Serializable class method)
G
GameHandler (class in afc.games.game_handler)
GameStatus (class in afc.games.game_handler)
get_info() (afc.protocols.Story method)
(afc.protocols.StoryNode method)
(afc.protocols.User method)
(afc.protocols.World method)
get_key_for_secret() (afc.protocols.SystemApi static method)
get_media() (afc.protocols.StoryApi method)
(afc.protocols.World method)
get_node_info() (afc.protocols.StoryApi method)
get_opponent_move() (afc.games.game_handler.GameHandler method)
get_possible_actions() (afc.games.game_handler.GameHandler method)
get_possible_choices() (afc.story.scene.challenge.Challenge method)
get_status() (afc.protocols.StoryApi method)
get_story() (afc.protocols.StoryManager method)
get_story_media() (afc.protocols.StoryManagerApi method)
get_story_node_info() (afc.protocols.StoryManagerApi method)
get_story_status() (afc.protocols.StoryManagerApi method)
get_story_update() (afc.protocols.StoryManagerApi method)
get_system_info() (afc.protocols.SystemApi static method)
get_update() (afc.protocols.StoryApi method)
get_user() (afc.protocols.StoryManager method)
get_user_info() (afc.protocols.StoryManagerApi method)
get_world_info() (afc.protocols.WorldApi static method)
get_world_media() (afc.protocols.WorldApi static method)
get_world_scenes() (afc.protocols.WorldApi static method)
goto_node() (afc.protocols.StoryApi method)
goto_story_node() (afc.protocols.StoryManagerApi method)
guid (afc.core.node.Node attribute)
H
handle_action() (afc.games.game_handler.GameHandler method)
(afc.games.rps_game.RPSGameHandler method)
(afc.games.rps_game.RPSLSGameHandler method)
handle_choice() (afc.story.scene.challenge.Challenge method)
I
ImageHandler (class in afc.media.media_handler)
ImageHandler.ImageShape (class in afc.media.media_handler)
ImageHandler.MediaFormat (class in afc.media.media_handler)
index (afc.protocols.StoryNode attribute)
Index (class in afc.core.tree_index)
IndexedTreeMixin (class in afc.core.tree_index)
InfoResponse (in module afc.protocols)
is_enterable() (afc.story.scene.action.Action method)
(afc.story.scene.scene.Scene method)
M
media (afc.protocols.BlockResponse attribute)
MediaHandler (class in afc.media.media_handler)
MediaSource (class in afc.media.media_handler)
MediaSpecification (class in afc.media.media_handler)
MediaType (class in afc.media.media_handler)
module
afc.cli
afc.core.tree_index
afc.games.game_handler
afc.games.rps_game
afc.media.media_handler
afc.protocols
afc.story.scene.action
afc.story.scene.block
afc.story.scene.challenge
afc.story.scene.scene
afc.world.world
my_var (afc.core.node.Node attribute)
N
Node (class in afc.core.node)
NodeResponse (class in afc.protocols)
nodes (afc.protocols.Story attribute)
ns() (afc.protocols.Story method)
(afc.protocols.StoryNode method)
(afc.protocols.User method)
(afc.protocols.World method)
O
open_story() (afc.protocols.StoryManager method)
P
parent (afc.protocols.StoryNode attribute)
path (afc.protocols.StoryNode attribute)
pm (afc.protocols.World attribute)
(afc.world.world.World attribute)
put_story() (afc.protocols.StoryManager method)
put_user() (afc.protocols.StoryManager method)
R
remove_story() (afc.protocols.StoryManager method)
remove_user() (afc.protocols.StoryManager method)
reset_system() (afc.protocols.SystemApi static method)
RPSGameHandler (class in afc.games.rps_game)
RPSGameHandler.Choice (class in afc.games.rps_game)
RPSLSGameHandler (class in afc.games.rps_game)
RPSLSGameHandler.Choice (class in afc.games.rps_game)
S
Scene (class in afc.story.scene.scene)
secret (afc.protocols.User attribute)
Serializable (class in afc.protocols)
StatusResponse (in module afc.protocols)
storage (afc.protocols.StoryManager attribute)
StorageBackend (class in afc.protocols)
story (afc.protocols.StoryApi attribute)
Story (class in afc.protocols)
story_manager (afc.protocols.StoryManagerApi attribute)
story_metadata (afc.protocols.User attribute)
story_templates (afc.world.world.World attribute)
StoryApi (class in afc.protocols)
StoryManager (class in afc.protocols)
StoryManagerApi (class in afc.protocols)
StoryNode (class in afc.protocols)
StoryResponse (in module afc.protocols)
SystemApi (class in afc.protocols)
T
templates (afc.protocols.World attribute)
text (afc.protocols.BlockResponse attribute)
(afc.protocols.NodeResponse attribute)
to_dict() (afc.protocols.Serializable method)
U
uid (afc.core.node.Node property)
(afc.protocols.BlockResponse attribute)
(afc.protocols.NodeResponse attribute)
(afc.protocols.Story attribute)
(afc.protocols.StoryNode attribute)
(afc.protocols.User attribute)
(afc.protocols.World attribute)
update_user() (afc.protocols.StoryManager method)
update_user_current_world() (afc.protocols.StoryManagerApi method)
update_user_secret() (afc.protocols.StoryManagerApi method)
user (afc.protocols.Story attribute)
User (class in afc.protocols)
W
world (afc.protocols.Story attribute)
World (class in afc.protocols)
(class in afc.world.world)
WorldApi (class in afc.protocols)
AfreetCity
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Media Handler
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